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S.T.A.L.K.E.R.: Shadow of Chernobyl
posted on 9 Nov 2020
“Мы будем делать Добро из Зла, потому что его больше не из чего делать.” - Аркадий Стругацкий
Chernobyl, nuclear disasters, radiation, and post apocalyptic wastelands containing a severely dwindled human population have always interested me. S.T.A.L.K.E.R. encapsulates all of those things. The dark, ominous, overcast sky that looks like the curse of a deity upon this wicked world, the ravaged trees and wildlife that beget eerie silence, the sense of emptiness and peace that comes attached to the ambience of walking alone among ruins, the fear of an environment and alien lifeforms that are hostile to your existence. It’s all right here.
Dark Souls III
posted on 3 May 2020
From Odium to Love
It’s hard to capture what makes this game so special to me and many other people. How something so bleak and frustrating can be so therapeutic and comforting. A contradiction? Of course not - we’re human beings. I will tell you a tale of my first experience with this game. I played for a total of about 10 minutes before quitting and deeming it a waste of my time. I’d not played anything like it before, and I’d much rather be spoon fed easy hits of dopamine in my downtime. Wasn’t life already stressful enough?